Theyre generally intended to be used at M.U.G.E.N 1. Or, if choosing to use the default IKEMEN tag, includes a fix that improves compatibility some by changing the tag states used. These characters are typically recognisable by having scale values of. This screenpack does not require custom ports. This screenpack is barely recognizable as a Remake, so I decided to call it a 'Remix'. I then ended up mixing in parts of my 'Project 84' concept to give it an 80s aesthetic and basically ran from there. Supports IKEMEN features such as combo and tag toast messages, 3v3 and 4v4 battles, ratio battles, and tag battles.Ĭomes with the option to use PotS's active tag system (had to include it as tag toast messages are part of the tag.zss). This project started off as an HD Remake of Fido's MUGEN MegaMix screenpack. Uses standard MUGEN portraits for ease of use.Ī 504 slot mode for simple use, and a 700 slot mode for more character slots and a slightly better look (imo) at the cost of simplicity. I also wanted to make something new using the techniques I learned from editing Devon's CVS Black screenpack (into Infinite Legacy for IKEMEN). I felt inspired by the aesthetic of 90s Capcom fighting games, and wanted to encapsulate that in a screenpack for my personal IKEMEN compilation. I'm back with another screenpack for IKEMEN Go! This is my favorite to date.
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